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	<title>Comments on: Breeding ground for game innovation</title>
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	<link>http://stuartkenny.wordpress.com/2007/09/17/breeding-ground-for-game-innovation/</link>
	<description>Stuart Kenny's blog coving issues of game design, science fiction, fantasy, religion and any else that strikes me.</description>
	<lastBuildDate>Fri, 05 Oct 2007 16:55:29 +0000</lastBuildDate>
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		<title>By: brianvidovic</title>
		<link>http://stuartkenny.wordpress.com/2007/09/17/breeding-ground-for-game-innovation/#comment-6</link>
		<dc:creator>brianvidovic</dc:creator>
		<pubDate>Mon, 17 Sep 2007 18:26:15 +0000</pubDate>
		<guid isPermaLink="false">http://stuartkenny.wordpress.com/2007/09/17/breeding-ground-for-game-innovation/#comment-6</guid>
		<description>Flash games give way to bigger things, I agree.

Alien Hominid made his way to consoles. Fl0w went on to be a PS3 exclusive. 

The Flash era has only just begun...</description>
		<content:encoded><![CDATA[<p>Flash games give way to bigger things, I agree.</p>
<p>Alien Hominid made his way to consoles. Fl0w went on to be a PS3 exclusive. </p>
<p>The Flash era has only just begun&#8230;</p>
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		<title>By: Bob Thunderpants</title>
		<link>http://stuartkenny.wordpress.com/2007/09/17/breeding-ground-for-game-innovation/#comment-5</link>
		<dc:creator>Bob Thunderpants</dc:creator>
		<pubDate>Mon, 17 Sep 2007 18:14:05 +0000</pubDate>
		<guid isPermaLink="false">http://stuartkenny.wordpress.com/2007/09/17/breeding-ground-for-game-innovation/#comment-5</guid>
		<description>I like cubes, they are good in soup, also make good moving pieces. So I hear...</description>
		<content:encoded><![CDATA[<p>I like cubes, they are good in soup, also make good moving pieces. So I hear&#8230;</p>
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		<title>By: Jonathon</title>
		<link>http://stuartkenny.wordpress.com/2007/09/17/breeding-ground-for-game-innovation/#comment-4</link>
		<dc:creator>Jonathon</dc:creator>
		<pubDate>Mon, 17 Sep 2007 18:10:46 +0000</pubDate>
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		<description>I think Flash games are a good venue for moving the Game industry in the direction of innovative gameplay, but until all Flash games are licensed it will have far less effect on the big, marketed games I think.  After all, they aren&#039;t monetary competition.  But who would want to pay for our beloved Flash games?  Me loves them freeee.

So...  BIG COMPANIES, BUCK UP.  TRY SOMETHING NEW.  PULL UP YOUR ACTION PANTS (cough)!

~Jono</description>
		<content:encoded><![CDATA[<p>I think Flash games are a good venue for moving the Game industry in the direction of innovative gameplay, but until all Flash games are licensed it will have far less effect on the big, marketed games I think.  After all, they aren&#8217;t monetary competition.  But who would want to pay for our beloved Flash games?  Me loves them freeee.</p>
<p>So&#8230;  BIG COMPANIES, BUCK UP.  TRY SOMETHING NEW.  PULL UP YOUR ACTION PANTS (cough)!</p>
<p>~Jono</p>
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		<title>By: Anthony</title>
		<link>http://stuartkenny.wordpress.com/2007/09/17/breeding-ground-for-game-innovation/#comment-3</link>
		<dc:creator>Anthony</dc:creator>
		<pubDate>Mon, 17 Sep 2007 18:08:45 +0000</pubDate>
		<guid isPermaLink="false">http://stuartkenny.wordpress.com/2007/09/17/breeding-ground-for-game-innovation/#comment-3</guid>
		<description>I totally agree, viva la retro!</description>
		<content:encoded><![CDATA[<p>I totally agree, viva la retro!</p>
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